Clin2
NCT07803380Likely a fitNot yet recruiting

Game to help young adults spot nutrition misinformation

Health MisinformationMisinformationDigital Health LiteracyHealth Communication

This study tests an online game designed to help young adults recognize and resist false information about nutrition. It aims to improve your ability to tell fact from fiction when reading about food and health.

Summary written for real people, not researchers, by Clin2.

Phase
N/A
Enrollment
330 people
Ages
18 years to 30 years
Study type
Interventional

Who can take part

  • You are between 18 and 30 years old.
  • You can read and understand Chinese.
  • You can use a computer or phone to play an online game and fill out surveys.
  • You have a WeChat account for study communication.
  • You are willing to give electronic consent to participate.

View the official record on ClinicalTrials.gov

Quick eligibility check

Answer a few plain-language questions, based on this study's own requirements, to get a preliminary sense of fit.

Similar studies

Other trials that look related to this one.

NCT06626100Not yet recruiting
Digital game for family well-being

This study tests a digital game designed to promote family well-being. If you speak Chinese and have a smartphone, you may be able to join and help us learn if the game helps families feel closer and happier.

Hong Kong
NCT07157566Recruiting
Mindfulness and digital health for PE students

This trial compares mindfulness, digital health tools, or a mix of both to see how they affect learning and daily health habits. If you are a PE student aged 18–25 who speaks Chinese and is generally healthy, you may be able to join.

Macao
NCT07720245Recruiting
Self-health app study for adults in Hong Kong

This trial tests a mobile app that helps you check your own health. It is for adults in Hong Kong who want to use the app to learn about their health and get tips.

Hong Kong
NCT07514312Not yet recruiting
Digital program for healthier food choices in young people

This study tests a digital program that helps young people make healthier and more sustainable food choices. If you join, you'll use an app or online platform designed to improve your diet and reduce ultra-processed foods.

NCT07632248Recruiting
Digital Game for Early Eating Disorder Prevention

This study tests FlexED, a smartphone game designed to help young women who are worried about their weight and showing early signs of eating disorder behaviors—like extreme dieting, binge eating, or purging—before these behaviors become a full disorder. The goal is to see if this fun, interactive approach can help prevent the condition from getting worse.

Durham, North Carolina
NCT07768462Not yet recruiting
Food messaging study for young adults

This study tests different messages about food to see which ones help young adults make healthier choices. If you join, you'll look at or hear about these messages and share your thoughts.

Palo Alto, California

Hear when a new Digital Health Literacy trial opens

We’ll email you when one opens — at most once a week, no account needed, unsubscribe anytime.