Virtual reality balance training for healthy young adults
This study tests whether a virtual reality balance-training program improves how well people control their posture and respond to sudden balance challenges. You would do standing balance tests and training sessions with head and weight-shift movements.
Summary written for real people, not researchers, by Clin2.
Who can take part
- You can stand by yourself without a cane, walker, or other assistive device
- You are between 18 and 35 years old
- In the past 6 months, you have not had concussion or vestibular (inner ear) balance problems
- You do not have nerve-related conditions that affect your legs or foot sensation
- You do not have major neck movement limits or significant vision problems (need corrected 20/50 or better)
Quick eligibility check
Answer a few plain-language questions, based on this study's own requirements, to get a preliminary sense of fit.
Similar studies
Other trials that look related to this one.
This trial tests whether a fun virtual reality game (like a video game you do standing up) can improve balance and walking better than a set of simple exercises. It is for older adults who can still walk on their own but want to stay steady on their feet.
This study tests a virtual reality version of a sit-to-stand exercise to see if it's a reliable way to measure leg strength and balance in healthy young adults. It may help improve how we assess physical fitness in the future.
This study uses virtual reality tasks to understand and compare balance and movement in children with long-term inner-ear (vestibular) problems versus those without. It may help doctors learn what supports best balance and safety during daily activities.
This study tests a virtual reality version of the Timed Up and Go test, a simple balance and mobility test, in healthy young adults. It aims to see if virtual reality can be a useful tool for assessing movement and balance.
This trial tests whether virtual reality exercises can improve balance in people with cerebral palsy. It is designed for young adults who can walk independently and have spasticity on one side of the body.
This study tests whether using virtual reality exercises can help improve balance, reduce fall risk, and build exercise capacity in people with Parkinson's disease. It's a way to make physical therapy more engaging and might help you stay steadier and more active.
Hear when a new Virtual Reality trial opens
We’ll email you when one opens — at most once a week, no account needed, unsubscribe anytime.