Games and therapy for children with cerebral palsy
Part of Brain & nervous system clinical trials.
This study compares three ways to help children with cerebral palsy improve movement: playing active video games with biofeedback, playing active video games alone, or doing standard physical therapy. The goal is to see which approach works best and is most engaging for kids.
Summary written for real people, not researchers, by Clin2.
Who can take part
- Be 6–12 years old with a cerebral palsy diagnosis (spastic diplegia, spastic hemiplegia, or mild ataxia).
- Be at GMFCS levels I or II, meaning they can walk or move with some difficulty but not needing a wheelchair.
- Have manual ability at MACS levels I or II, so they can handle objects with some limitation.
- Be able to follow simple two-step commands, with or without assistive communication.
- Score at least 40 on a memory test (NIH Toolbox PSMT).
Quick eligibility check
Answer a few plain-language questions, based on this study's own requirements, to get a preliminary sense of fit.
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