Clin2
NCT06904794Likely a fitRecruiting

Teens and gambling after COVID-19: a digital escape room

Mental Health

Part of Mental health clinical trials.

This study looks at gambling habits among teens after COVID-19 and tests a digital escape room to help prevent gambling in high school students ages 16 to 18.

Summary written for real people, not researchers, by Clin2.

Phase
N/A
Enrollment
240 people
Ages
16 years to 18 years
Study type
Interventional

Who can take part

  • You are 16 to 18 years old
  • You are a high school student
  • You can read and understand Spanish
  • You are willing to take part and sign a consent form

View the official record on ClinicalTrials.gov

Quick eligibility check

Answer a few plain-language questions, based on this study's own requirements, to get a preliminary sense of fit.

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