Clin2
NCT07547644Likely a fitNot yet recruiting

Virtual Reality Games to Help Children With Cerebral Palsy Move Better

Cerebral Palsy (CP)Virtual RealityBalanceGross Motor Function Classification System (GMFCS) Level I,IIGross Motor FunctionsAgility

Treatments studied

Part of Brain & nervous system clinical trials.

This study tests whether playing balance and movement games on a Nintendo Wii Fit console can help children with cerebral palsy (a condition affecting movement and muscle control) improve their walking and balance. The training uses virtual reality—games that respond to how you move your body.

Summary written for real people, not researchers, by Clin2.

Phase
N/A
Enrollment
56 people
Ages
7 years to 14 years
Study type
Interventional

Who can take part

  • Child is between 7 and 14 years old
  • Diagnosed with spastic diplegic cerebral palsy (affects both legs)
  • Able to walk with minimal or no help (GMFCS levels I or II)
  • Muscle tightness is mild to moderate (not severe)
  • No major surgery on legs or botulinum toxin injections in the past 16 months
  • Medically stable with no uncontrolled seizures, hearing or vision loss, or severe attention/behavior conditions like ADHD or autism that would interfere with playing the games

View the official record on ClinicalTrials.gov

Quick eligibility check

Answer a few plain-language questions, based on this study's own requirements, to get a preliminary sense of fit.

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