Virtual reality games for children with cerebral palsy
Treatments studied
Part of Brain & nervous system clinical trials.
This trial tests whether playing virtual reality games on the Wii Fit can help improve movement and balance in children with cerebral palsy. It might be a fun way to do physical therapy.
Summary written for real people, not researchers, by Clin2.
Who can take part
- Your child must be between 7 and 14 years old.
- They need a diagnosis of spastic diplegic cerebral palsy (affects both legs).
- They should be able to walk independently or with some limitations (GMFCS I or II).
- Their muscle stiffness should be mild to moderate.
- They must not have had leg surgery or botox in the last 16 months.
Quick eligibility check
Answer a few plain-language questions, based on this study's own requirements, to get a preliminary sense of fit.
Similar studies
Other trials that look related to this one.
This trial uses virtual reality games shown on a screen to help children with cerebral palsy improve their walking and balance. It is designed for children aged 4 to 10 who can stand with some support and are able to follow game instructions with help from a therapist.
This study tests fun virtual reality workout games to help children with cerebral palsy get more physical activity. If it works, it could make exercise more enjoyable and improve your child's health.
This study tests if playing virtual reality games with a humanoid robot can help children with cerebral palsy improve arm function. Your child would play fun games while using their arm, which may strengthen movement and coordination.
This study tests whether a special immersive virtual reality therapy can help children with cerebral palsy improve their motor skills. It also looks at how the brain responds during the therapy. The study is a pilot, meaning it's a small first step to see if the treatment is promising.
This trial tests whether playing virtual reality games, designed as part of a rehab program, can help improve movement and daily skills in children with a specific type of cerebral palsy (spastic diplegia). It may be a fun and engaging way to support physical therapy.
This trial tests whether using virtual reality (a computer-generated 3D environment) can help improve balance in children with cerebral palsy. It involves regular sessions using VR games designed to challenge balance, with the goal of making daily movements easier.
Hear when a new Virtual Reality trial opens
We’ll email you when one opens — at most once a week, no account needed, unsubscribe anytime.