Clinical trials
Exergaming clinical trials
Below are recruiting exergaming clinical trials, each written for real people, not researchers. We’re tracking 34 recruiting studies, each written for real people, not researchers, below.
Recruiting studies
- NCT07304167Recruiting
Exercise video game program for women with fibromyalgia
This study tests whether playing a special exercise video game can help women with fibromyalgia feel better. You will be asked to play the game regularly and report how you feel.
IstanbulAges 30–70 - NCT07045259Recruiting
Exergaming vs. exercise for memory and movement in seniors
This study compares fun video games that get you moving (exergaming) with standard muscle-strengthening exercises. It aims to see which one better helps older adults who have both slower walking speed and memory concerns.
BalıkesirAges 65 years+ - NCT05858255Recruiting
Exergaming program for people with psychosis
This study tests whether an “exergaming” exercise program (video games that make you move) can help people with schizophrenia-spectrum conditions. It’s meant to see if this kind of guided activity is safe and beneficial for symptoms and wellbeing.
Tønsberg, VestfoldAges 18–65 - NCT06631742Recruiting
Exergaming for dementia: a fun exercise trial
This trial tests whether playing interactive video games that combine exercise and thinking challenges (called 'exergaming') can help people with dementia. It aims to see if this fun way to move and think can improve memory, daily function, and quality of life.
Wetzikon, Canton of ZurichAges Any age - NCT07721753Recruiting
Online exercise and therapy for breast cancer mood
This study tests an online program that combines fun video-game exercises with talk therapy to help breast cancer patients who feel depressed or anxious. It takes place in Malaysia and is for Chinese-speaking adults.
Xinxiang, HenanAges 18 years+ - NCT07681856Enrolling by invitation
Immersive exercise program for overweight teens
This trial tests a virtual reality exercise program designed to help overweight teenagers become more active. It may improve physical fitness and health in a fun, engaging way.
Vigo, PontevedraAges 12–16 - NCT07668908Enrolling by invitation
Virtual reality exercise program for Down syndrome
This trial tests whether an immersive virtual reality exercise program can help people with Down syndrome improve their fitness and health. Participants will do high-intensity workouts in a virtual reality environment.
Pontevedra, PontevedraAges 16–50 - NCT07616219Enrolling by invitation
Tai Chi Exercise Game for Muscle Weakness and Frailty
This trial tests whether playing an interactive Tai Chi exercise game can help older adults prevent muscle loss and frailty. You'll do gentle Tai Chi movements guided by a video game while standing, which may help you stay stronger and more independent.
Ho Man Tin, KowloonAges 60 years+ - NCT07546916Recruiting
Video Game Tai Chi: How It Affects Young and Older Adults
This study tests whether doing Tai Chi movements while playing a video game (called exergaming) improves thinking, balance, and overall wellness in people aged 18–30 or 60–75. Researchers want to see if this fun, seated exercise is safe and effective for different age groups.
Ho Man Tin, KowloonAges 18–75 - NCT07475741Recruiting
Exergaming for better arm and hand function in Parkinson's
This trial tests whether exergaming (video games that involve physical movement) can improve arm and hand function in people with early-stage Parkinson's disease. It may help you move better and do daily tasks more easily.
Lahore, Punjab ProvinceAges 45–85 - NCT05492175Recruiting
Robotic therapy with games for arm recovery after stroke
This study compares two styles of robotic training (focused more on the shoulder/upper arm versus the hand/wrist) plus movement games to improve arm function after a first stroke. It may help people regain more useful arm and hand movement through guided, repeatable practice.
TaichungAges 20–80 - NCT07357662Recruiting
Exercise video games for foot strength and balance in older adults
This study tests how playing fun exercise video games (exergames) can improve foot muscle activity, balance, and ability to move around in older adults who are otherwise healthy.
Tarsus, Mersi̇nAges 65–80 - NCT07234747Recruiting
Core stability: exergaming vs. standard exercises for kids with JIA
This study compares two types of core-strengthening exercises for children with juvenile idiopathic arthritis (JIA). One group does standard core-stability exercises, and the other plays active video games (exergaming) that work the same muscles. The goal is to see which approach works better and is more fun for kids.
Istanbul, BuyukcekmeceAges 8–12 - NCT06849557Recruiting
Chair exercises for frail older adults in nursing homes
This trial tests if chair-based video games (exergaming) can help improve strength and mobility in older adults who are frail or pre-frail and live in nursing homes. It is designed for people who can sit on a chair or wheelchair without help.
KowloonAges 60 years+ - NCT07085663Recruiting
Exergame brain and body training for adults 50-60 in China
This study tests whether combining exercise video games with memory and thinking tasks can help middle-aged adults who feel their memory is getting worse. It aims to see if this type of training can improve both physical and mental function.
Chengdu, SichuanAges 50–60 - NCT07074639Recruiting
Brain and body training with video games for frail older adults
This trial tests a fun home-based video game program that combines thinking exercises with physical movements to help older adults who are frail. The goal is to see if this training can improve physical and mental function.
ZurichAges 50 years+ - NCT07060742Recruiting
Exergames for older adults with psychosis
This trial tests if playing specially designed video games (called exergames) can help older adults with psychosis improve their physical and mental health. It may be a good fit if you're 55 or older, have a psychotic disorder, and can stand for a few minutes.
Basel, Canton of Basel-CityAges 55 years+ - NCT07013045Enrolling by invitation
Exercise and video games for teens with FMF
This study compares two types of exercise programs for teenagers with Familial Mediterranean Fever (FMF). One program uses structured muscle-strengthening moves, and the other uses fun video games that get you moving. The goal is to see which helps teens feel better and stay active.
IstanbulAges 12–18 - NCT06807892Recruiting
Comparing exercise games for thinking and movement in Huntington's disease
This study tests two different types of video game-based exercises to see which one better helps thinking skills, movement, and mood in people with Huntington's disease. You would play these games as part of your care, and the results may guide future therapy choices.
AngersAges 18 years+ - NCT06420271Recruiting
Cerebellar stimulation for ataxia symptoms
This trial tests a brain stimulation technique (tACS-iTBS) on the cerebellum to see if it can improve coordination and movement problems caused by ataxia. It might help if you have a stable medication routine and can follow instructions.
Rome, LazioAges 8–80 - NCT04632654Recruiting
Video game exercise program to help head and neck cancer symptoms
This study tests a “motion-based video game” type exercise to help with moderate fatigue and/or pain in adults with head and neck cancer. It may help you feel better day to day while staying active at a low-to-moderate intensity.
Birmingham, AlabamaAges 18 years+ - NCT05986643Recruiting
Brain training game to improve balance in Parkinson's
This trial tests a brain-training game designed to improve balance in people with Parkinson's disease. You may be eligible if you have mild to moderate Parkinson's, have had a fall and freezing episodes in the past year, and are not very active.
LeicesterAges Any age - NCT07789457Recruiting
Exercise program for children with autism and sleep problems
This study tests an exercise program for children with autism who have trouble sleeping. The goal is to see if regular exercise can improve sleep and overall well-being.
TaipeiAges 4–10 - NCT06632249Recruiting
Can VR exercise help teens with ADHD focus better?
This trial tests whether playing an active virtual reality (VR) video game can improve attention and thinking skills in teens with ADHD. If you're between 12 and 17, have ADHD, and have either never taken ADHD medication or haven't taken it for at least a month, you may be able to join.
Porto Alegre, Rio Grande do SulAges 12–17
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Common questions
- Are there clinical trials for exergaming?
- Yes. Clin2 currently lists 34 recruiting exergaming studies from the U.S. registry, each rewritten for real people, not researchers, so you can see what it’s testing and who it’s for.
- How do I know if I qualify for a exergaming trial?
- Each study lists its eligibility criteria — rules about age, diagnosis, and prior treatments. On every Clin2 trial page we explain these in words written for real people and offer a short, optional pre-screen for a fit read. The study team makes the final decision.
- Does it cost anything to join a exergaming trial?
- Using Clin2 is always free. Many trials cover the cost of the study treatment and related visits; some reimburse travel. The study team explains exactly what’s covered before you decide.
Related conditions
Clin2 helps you find and understand clinical trials and does not provide medical advice. Study data comes from ClinicalTrials.gov. Talk with your doctor about whether a specific trial is right for you.