Clin2
NCT07460622Likely a fitNot yet recruiting

Virtual Reality E-cigarette Prevention for 8th Graders

E-cigarette Use/Vaping PreventionNicotine Dependence PreventionAdolescent Mental Health

Part of Mental health clinical trials.

This study tests a virtual reality video game designed to help 8th graders learn about preventing e-cigarette use and managing emotions. If you're in 8th grade at one of the partner schools in Connecticut or Massachusetts, you may be able to help scientists see if the VR experience is helpful.

Summary written for real people, not researchers, by Clin2.

Phase
N/A
Enrollment
1,251 people
Ages
11 years to 15 years
Study type
Interventional

Who can take part

  • You are in 8th grade at a middle school that is part of the study (in Connecticut or Massachusetts).
  • You are willing to play a virtual reality video game for about 45 minutes each session, for a total of 2 to 2.5 hours.
  • You can agree to take part and get your parent or guardian's permission before joining.

View the official record on ClinicalTrials.gov

Quick eligibility check

Answer a few plain-language questions, based on this study's own requirements, to get a preliminary sense of fit.

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