Clin2
NCT07827404Possibly a fitNot yet recruiting

Virtual reality vs plyometric exercises for balance in spastic hemiplegia

Cerebral Palsy

Part of Brain & nervous system clinical trials.

This study compares using virtual reality (a computer-based game) versus plyometric exercises (jumping and bouncing) to see which is better at improving leg control and balance in children with spastic cerebral palsy. The goal is to help your child move more easily and feel steadier on their feet.

Summary written for real people, not researchers, by Clin2.

Phase
N/A
Enrollment
44 people
Ages
12 years to 18 years
Study type
Interventional

Who can take part

  • The child is between 12 and 18 years old.
  • Has spastic cerebral palsy (stiff muscles) affecting one side (hemiplegia).
  • Can stand without help and is over one meter tall.
  • Can walk independently (GMFCS levels I or II).
  • No surgery or Botox in the leg for the last 6 months, and no other health issues that would interfere.

View the official record on ClinicalTrials.gov

Quick eligibility check

Answer a few plain-language questions, based on this study's own requirements, to get a preliminary sense of fit.

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