Clin2
NCT07838688Likely a fitNot yet recruiting

Muscle activity during a rehabilitation game

Cerebral PalsyHemiparesis; Poststroke/CVAHealthy (Controls)

Part of Brain & nervous system clinical trials.

This study looks at how muscles work when playing a video game that uses surface EMG sensors (stickers on the skin) to detect muscle activity. It may help design better rehabilitation games for people with movement difficulties, such as from cerebral palsy or stroke.

Summary written for real people, not researchers, by Clin2.

Phase
N/A
Enrollment
50 people
Ages
7 years to 85 years
Study type
Interventional

Who can take part

  • For children (7–17) with cerebral palsy who can walk, or adults (18–85) after a stroke, or healthy adults.
  • For children: diagnosis of cerebral palsy with ability to walk (GMFCS levels I–III).
  • For adults: stroke in subacute or chronic phase.
  • Able to make a small muscle contraction in the calf or shin area (at least grade 1 on a standard strength test).
  • No surgery on the legs in the last 6 months, no recent Botox injections in those muscles (last 3 months), and no pain when moving the ankle.

View the official record on ClinicalTrials.gov

Quick eligibility check

Answer a few plain-language questions, based on this study's own requirements, to get a preliminary sense of fit.

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