Clinical trials
Virtual Reality Cognitive Training clinical trials
Below are recruiting virtual reality cognitive training clinical trials, each written for real people, not researchers. We’re tracking 46 recruiting studies, each written for real people, not researchers, below.
Recruiting studies
- NCT07729969Recruiting
Digital brain training for cancer survivors
This study tests a digital program to help with memory and thinking problems that some people experience after cancer treatment. It is designed for survivors who finished chemotherapy recently and have access to a computer or tablet at home.
Bilbao, BizkaiaAges 18 years+ - NCT06672354Recruiting
Virtual reality vs. exercises for balance in older adults
This trial tests whether a fun virtual reality game (like a video game you do standing up) can improve balance and walking better than a set of simple exercises. It is for older adults who can still walk on their own but want to stay steady on their feet.
IslamabadAges 55 years+ - NCT06473987Recruiting
Virtual reality training for better walking after brain injury
This trial tests a virtual reality program that combines thinking and walking exercises to help improve your balance and walking speed. It may be a good fit if you have a traumatic brain injury and walk more slowly than usual.
West Orange, New JerseyAges 18–65 - NCT07550270Recruiting
Virtual Reality Walking Training After Stroke
This study tests whether a combination of weight-supported walking equipment and virtual reality games can help stroke patients improve their walking ability and muscle control. The training aims to make walking safer and easier during recovery.
Ankara, ÇankayaAges 45–75 - NCT07496255Recruiting
Virtual reality for memory help after ICU confusion
This trial tests whether using virtual reality (VR) can help older adults recover their thinking and memory after a serious illness and confusion in the ICU. You may be eligible if you are 50 or older, spent time on a breathing machine, and had delirium in the ICU.
Indianapolis, IndianaAges 50 years+ - NCT07454798Recruiting
Virtual reality neurofeedback for teens with migraine
This study tests whether using virtual reality neurofeedback can help teens with migraine. You would wear a VR headset and learn to control your brain's activity to reduce headache frequency.
Kansas City, MissouriAges 10–16 - NCT07414017Recruiting
Virtual reality exercise for older adults with low back pain
This study tests if using virtual reality during exercise helps older adults with long-term low back pain. You'll do exercises while focusing your attention in different ways, and researchers will see which method works best for reducing pain and improving movement.
Center, Kirşehi̇rAges 65–80 - NCT07404085Recruiting
Boosting thinking skills with training and medication in mood or schizophrenia disorders
This study tests whether adding a medication that may improve brain flexibility makes memory and thinking training work better for people with bipolar disorder, recurring depression, or schizophrenia spectrum disorders. It could help improve daily thinking skills and quality of life.
Frederiksberg, Capital Region of DenmarkAges 35–75 - NCT07245134Recruiting
Virtual Reality Therapy for OCD in Hospital
This study tests whether virtual reality (VR) therapy can help people with OCD feel better. You will try a VR program designed to reduce obsessive thoughts and compulsive behaviors while staying in a hospital setting.
KlecanyAges 17–55 - NCT07223905Recruiting
Cognitive and walking training for memory and mobility risk
This study tests a combined brain and walking exercise program for older adults who have normal thinking but show early signs of thinking or memory problems and slower walking. The goal is to see if this training can improve memory and movement, and potentially prevent further decline.
Kansas City, KansasAges 65 years+ - NCT07201974Recruiting
Virtual reality for walking rehab after stroke
This study tests whether virtual reality (an immersive computer game) can help improve your walking after a stroke. You will use a VR headset while walking on a treadmill to make rehab more engaging and effective.
Laval, QuebecAges 40–84 - NCT07139379Recruiting
Virtual reality therapy for stroke recovery
This trial tests whether virtual reality exercises can help improve arm and hand function after a stroke. It uses a special mirror therapy technique combined with cooperative tasks in a virtual environment.
Tainan, TaiwanAges 18–80 - NCT07125170Recruiting
Virtual reality for thinking skills after stroke
This trial tests whether immersive virtual reality can help improve thinking and memory problems after a recent stroke. It is designed for people who have mild to moderate cognitive issues and are already scheduled for occupational therapy.
Independencia, Santiago MetropolitanAges 18 years+ - NCT07102927Recruiting
Virtual reality training for stroke patients with neglect
This trial tests whether virtual reality exercises can help people with right-brain stroke overcome 'neglect' (trouble noticing things on their left side). It aims to improve daily function and quality of life.
SeoulAges 19–99 - NCT07087743Recruiting
Virtual reality rehab for walking after stroke
This study uses virtual reality to help people who have had a stroke improve their walking. It provides feedback on how you push off with your feet, which may strengthen your walking pattern.
Galveston, TexasAges 20 years+ - NCT07040748Recruiting
Virtual reality training to boost thinking skills
This trial tests if immersive virtual reality exercises can improve thinking and memory in adults with metabolic syndrome. It may help if you have noticed some cognitive changes and want to try a non-drug approach.
TerrassaAges 45–70 - NCT07033468Recruiting
Virtual reality cognitive training for mild to moderate dementia
This study tests whether using a full-immersive virtual reality program can help improve thinking and memory skills in people with mild or moderate dementia. It aims to see if this type of training is both possible and helpful.
New Taipei CityAges 55 years+ - NCT06151626Recruiting
Rhythm-based therapy for older adults' memory and movement
This study tests a new therapy that combines rhythm and movement to help improve thinking and physical function in healthy older adults and those with mild cognitive impairment. It compares their results with younger adults to see if the therapy works across different ages.
TainanAges 18–85 - NCT06236919Recruiting
Virtual reality for emotional regulation in kids and teens
This study tests a virtual reality program designed to help children and teens learn to manage their emotions. It's offered in schools and aims to improve emotional regulation skills.
BarcelonaAges 10–16 - NCT05947045Recruiting
Virtual reality cognitive training during brain tumor radiotherapy
This trial tests whether a computer-based cognitive training program in a virtual reality setting can help children think and learn while they are getting radiation for a brain tumor. You and a parent will decide together if it’s a good fit, and the child must be able to complete the study tasks.
Memphis, TennesseeAges 8–22 - NCT05563805Recruiting
Virtual reality adventure training for movement and fitness
This study uses a virtual reality “adventure” game that gets you moving to train exercise skills and coordination. It’s designed for U.S. military veterans who can walk on their own and don’t have certain vision, balance, or medical limits.
Arlington, TexasAges 18–45 - NCT04559373Recruiting
Virtual reality training to improve community walking after stroke
This trial tests whether virtual reality plus field (real-world) practice can improve walking and related thinking/vision skills after stroke. It may help you walk more safely and confidently in everyday community settings (like getting around outdoors).
Laval, QuebecAges 40–74 - NCT07431151Recruiting
Virtual reality training for balance after stroke
This study tests if using virtual reality headset games can help improve your balance, walking, daily activities, and quality of life after a recent stroke. If you join, you will do special balance and walking exercises with virtual reality.
Ankara, ÇankayaAges 18 years+ - NCT07426302Enrolling by invitation
Virtual reality mental exercises for teens with autism and ADHD
This trial uses virtual reality games to help improve thinking skills in children and teens who have both autism and ADHD. It tests whether these fun, computer-based exercises can support attention and learning.
MessinaAges 8–18
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Common questions
- Are there clinical trials for virtual reality cognitive training?
- Yes. Clin2 currently lists 46 recruiting virtual reality cognitive training studies from the U.S. registry, each rewritten for real people, not researchers, so you can see what it’s testing and who it’s for.
- How do I know if I qualify for a virtual reality cognitive training trial?
- Each study lists its eligibility criteria — rules about age, diagnosis, and prior treatments. On every Clin2 trial page we explain these in words written for real people and offer a short, optional pre-screen for a fit read. The study team makes the final decision.
- Does it cost anything to join a virtual reality cognitive training trial?
- Using Clin2 is always free. Many trials cover the cost of the study treatment and related visits; some reimburse travel. The study team explains exactly what’s covered before you decide.
Related conditions
Clin2 helps you find and understand clinical trials and does not provide medical advice. Study data comes from ClinicalTrials.gov. Talk with your doctor about whether a specific trial is right for you.